Common Terminology of Rubik's Cube
Release time:
2024-03-25
Order N: Order refers to the number of blocks shared by two adjacent rotating surfaces in the main body of a Rubik's Cube. For example, a third order Rubik's Cube has three small blocks on each side, and a pyramid Rubik's Cube has five adjacent rotating surfaces, but the main body only has three blocks in total, so it is also a third order Rubik's Cube. Restoration: refers to the process in which a Rubik's Cube moves from a non original state to its original state. SUB: The original text is "Subtraction", which means "less than or less than", and here it means "below XX seconds". Example: 3 x 3 square SUB30 refers to an average speed of less than 30 seconds. The calculation method is to remove the fastest and slowest scores after 5 timed restores and take the average. DNS: The abbreviation for "Did Not Start" refers to giving up a recovery opportunity and not starting the recovery, that is, abstaining before starting. DNF: Abbreviation for "Did Not Finish" refers to a participant who feels that they are unable to complete the Rubik's Cube within a satisfactory time and declares a waiver, or the Rubik's Cube fails to recover when the timer is pressed. Only one DNF (considered the worst result) is allowed in the average of five de tailed competitions. If there are more than two DNFs, the average score of the project is DNF. WCA: World Cube Association, founded in 2003, primarily dedicated to hosting Rubik's Cube Speed Twist competitions. The results of the 1982 World Rubik's Cube Championship held in Hungary were also recognized by WCA. CFOP: The abbreviation for Fridrich Method. The processes are Cross, F2L, OLL, and PLL, with the first letter of each step taken as the abbreviation. Cross: A cross. Refers to restoring the four underlying edges in the Fridrich Method or layer prior method. F2L: Abbreviation for First Two Layers. Using the Fridrich Method to simultaneously restore the first and second layers of the Rubik's Cube. OLL: Abbreviation for Orientation of Last Layer. The method of using Fridrich Method to restore the color of the third layer of Rubik's Cube. PLL: The abbreviation for Permutation of Last Layer. The method of using Fridrich Method to restore the position of the third layer of the Rubik's Cube. Lucky Case: Refers to the process of restoring a Rubik's Cube, where a certain step does not need to be restored and fortunately jumps to the next step automatically. Lucky Time: Refers to the time it takes to restore a Lucky Case. PB: Abbreviation for Personal Best. The fastest time to restore a personal Rubik's Cube. POP: The abbreviation for POP up. During the restoration process of the Rubik's Cube, parts such as edges and corners detach and fly out. If it occurs during a competition, it is considered an invalid recovery process. BLD: Abbreviation for Blindfold Cubing. First look, then twist. The timing starts from the first sight of the Rubik's Cube, and then memory is performed. After memory is completed, twist the Rubik's Cube blindly. Scramble: Disrupt the Rubik's Cube. UWR: Abbreviation for Unofficial World Record, an unofficial world record. LBL: Abbreviation for Layer By Layer. The finger layer method, also known as the "seven step method" in some places. WR: World Record NR: National Record AsR: Asia Record CR: Continental Record FSC: The abbreviation for Finger Short Cut. It refers to a set of rotational movements commonly used in formulas, such as R U R'U '. CZZ: Two versions: ① Disassemble and reassemble pinyin abbreviations; ② Cross (cross)+ZBLS (complete the top cross at the same time as the last group of f2l)+ZBLL (align the top edge blocks and color of the top corner blocks). PSC: A pre prepared restoration challenge.
Order N: Order refers to the number of blocks shared by two adjacent rotating surfaces in the main body of a Rubik's Cube. For example, a third order Rubik's Cube has three small blocks on each side, and a pyramid Rubik's Cube has five adjacent rotating surfaces, but the main body only has three blocks in total, so it is also a third order Rubik's Cube.
Restoration: refers to the process in which a Rubik's Cube moves from a non original state to its original state.
SUB: The original text is "Subtraction", which means "less than or less than", and here it means "below XX seconds". Example: 3 x 3 square SUB30 refers to an average speed of less than 30 seconds. The calculation method is to remove the fastest and slowest scores after 5 timed restores and take the average.
DNS: The abbreviation for "Did Not Start" refers to giving up a recovery opportunity and not starting the recovery, that is, abstaining before starting.
DNF: Abbreviation for "Did Not Finish" refers to a participant who feels that they are unable to complete the Rubik's Cube within a satisfactory time and declares a waiver, or the Rubik's Cube fails to recover when the timer is pressed. Only one DNF (considered the worst result) is allowed in the average of five de tailed competitions. If there are more than two DNFs, the average score of the project is DNF.
WCA: World Cube Association, founded in 2003, primarily dedicated to hosting Rubik's Cube Speed Twist competitions. The results of the 1982 World Rubik's Cube Championship held in Hungary were also recognized by WCA.
CFOP: The abbreviation for Fridrich Method. The processes are Cross, F2L, OLL, and PLL, with the first letter of each step taken as the abbreviation.
Cross: A cross. Refers to restoring the four underlying edges in the Fridrich Method or layer prior method.
F2L: Abbreviation for First Two Layers. Using the Fridrich Method to simultaneously restore the first and second layers of the Rubik's Cube.
OLL: Abbreviation for Orientation of Last Layer. The method of using Fridrich Method to restore the color of the third layer of Rubik's Cube.
PLL: The abbreviation for Permutation of Last Layer. The method of using Fridrich Method to restore the position of the third layer of the Rubik's Cube.
Lucky Case: Refers to the process of restoring a Rubik's Cube, where a certain step does not need to be restored and fortunately jumps to the next step automatically.
Lucky Time: Refers to the time it takes to restore a Lucky Case.
PB: Abbreviation for Personal Best. The fastest time to restore a personal Rubik's Cube.
POP: The abbreviation for POP up. During the restoration process of the Rubik's Cube, parts such as edges and corners detach and fly out. If it occurs during a competition, it is considered an invalid recovery process.
BLD: Abbreviation for Blindfold Cubing. First look, then twist. The timing starts from the first sight of the Rubik's Cube, and then memory is performed. After memory is completed, twist the Rubik's Cube blindly.
Scramble: Disrupt the Rubik's Cube.
UWR: Abbreviation for Unofficial World Record, an unofficial world record.
LBL: Abbreviation for Layer By Layer. The finger layer method, also known as the "seven step method" in some places.
WR: World Record
NR: National Record
AsR: Asia Record
CR: Continental Record
FSC: The abbreviation for Finger Short Cut. It refers to a set of rotational movements commonly used in formulas, such as R U R'U '.
CZZ: Two versions: ① Disassemble and reassemble pinyin abbreviations; ② Cross (cross)+ZBLS (complete the top cross at the same time as the last group of f2l)+ZBLL (align the top edge blocks and color of the top corner blocks).
PSC: A pre prepared restoration challenge.
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